Epic Games

Epic Games is the North Carolina–headquartered game developer and publisher behind Fortnite, Rocket League, the Epic Games Store, and the Unreal Engine real-time 3D platform. The Epic Games Store is the company's direct-to-consumer PC games storefront and free-weekly game distribution channel. The brand voice on the store is product-driven and reductive: hero art carries the color, while the chrome itself is a deep "Ink" near-black canvas with a white primary CTA and an Inter typographic stack. There is no chromatic brand primary in the storefront chrome — the structural identity reads as monochrome ink-on-white-on-ink, leaving the published-game artwork to provide chromatic variety. Unreal Engine is a separate brand cluster under the Epic Games umbrella and is documented in its own atom (unreal-engine@1).

1 palette 3 fonts 0 assets 9 rules epic-gamesgamingstorefortnitedark-firstmonochrome
Preview prompt
Use the [email protected] brand from brand-atoms.com.
Fetch https://brand-atoms.com/dist/brands/epic-games/1.0.0/json/brand.json
and apply its role mappings (primary, accent, identity, etc.),
reference the fonts in references.fonts, and honor every rule where
severity is "error". Surface any deviation you choose to make.

Downloads

All converter outputs for [email protected]. Served from /dist/brands/epic-games/1.0.0/.

Brand Guide

Inline rendering of the Markdown brand guide. Same source as the markdown/brand-guide.md download.

Epic Games

[email protected]

Epic Games is the North Carolina–headquartered game developer and publisher behind Fortnite, Rocket League, the Epic Games Store, and the Unreal Engine real-time 3D platform. The Epic Games Store is the company's direct-to-consumer PC games storefront and free-weekly game distribution channel. The brand voice on the store is product-driven and reductive: hero art carries the color, while the chrome itself is a deep "Ink" near-black canvas with a white primary CTA and an Inter typographic stack. There is no chromatic brand primary in the storefront chrome — the structural identity reads as monochrome ink-on-white-on-ink, leaving the published-game artwork to provide chromatic variety. Unreal Engine is a separate brand cluster under the Epic Games umbrella and is documented in its own atom (unreal-engine@1).

Tags: epic-games, gaming, store, fortnite, dark-first, monochrome

Atoms

Palette

Epic Games · [email protected] · Proprietary — All Rights Reserved

Epic Games' brand palette as captured from the live Epic Games Store stylesheet on store.epicgames.com. The store identity is the most reductive in the modern gaming-storefront cohort: a near-black "Ink" canvas (#101014), white-on-black type, and a white primary CTA that inverts to a black-on-white fill. There is no chromatic primary in the storefront chrome — promotional artwork carries color, while the structural identity reads as monochrome. The neutral ramp scales from a true #FFFFFF white through a near-white pale, a mid-fog gray for tertiary text, a deep graphite for secondary buttons (#404044), and a deep ink for the canvas itself. Inter is the declared sans family.

Fonts

Role Font License Classification
heading Inter ([email protected]) OFL-1.1 sans-serif
body Inter ([email protected]) OFL-1.1 sans-serif
mono JetBrainsMono Nerd Font ([email protected]) OFL-1.1 monospace

Swatches

ID Name Value
ink Ink #101014
ink-deep Ink Deep #000000
graphite Graphite #202024
graphite-mid Graphite Mid #2A2A2E
graphite-light Graphite Light #404044
fog-dark Fog Dark #5A5A5E
fog Fog #A6A6A6
fog-light Fog Light #D0D0D0
snow Snow #FFFFFF
snow-mid Snow Mid #F5F5F5
action-blue Action Blue #0078F2
hot-pink Hot Pink #FF1F8A
signal-green Signal Green #26BBA4
alert-red Alert Red #D8453A

Mode role mappings

Light mode

Role Swatch Hex
background snow #FFFFFF
surface snow-mid #F5F5F5
surface-elevated snow #FFFFFF
text-primary ink #101014
text-secondary fog-dark #5A5A5E
text-tertiary fog #A6A6A6
primary ink #101014
primary-hover graphite-light #404044
accent action-blue #0078F2
accent-hover action-blue #0078F2
warning hot-pink #FF1F8A
warning-hover hot-pink #FF1F8A
error alert-red #D8453A
success signal-green #26BBA4
border fog-light #D0D0D0

Dark mode

Role Swatch Hex
background ink #101014
surface graphite #202024
surface-elevated graphite-mid #2A2A2E
text-primary snow #FFFFFF
text-secondary fog-light #D0D0D0
text-tertiary fog #A6A6A6
primary snow #FFFFFF
primary-hover fog-light #D0D0D0
accent action-blue #0078F2
accent-hover action-blue #0078F2
warning hot-pink #FF1F8A
warning-hover hot-pink #FF1F8A
error alert-red #D8453A
success signal-green #26BBA4
border graphite-light #404044

Brand semantic roles

Colors

Role Swatch Hex
identity ink #101014
on-identity snow #FFFFFF
primary snow #FFFFFF
primary-hover fog-light #D0D0D0
accent action-blue #0078F2
accent-hover action-blue #0078F2
mark snow #FFFFFF
success signal-green #26BBA4
warning hot-pink #FF1F8A
error alert-red #D8453A
text-primary-light ink #101014
text-primary-dark snow #FFFFFF
background-light snow #FFFFFF
background-dark ink #101014
surface-light snow-mid #F5F5F5
surface-dark graphite #202024
text-secondary-light fog-dark #5A5A5E
text-tertiary-light fog #A6A6A6
border-light fog-light #D0D0D0

Typography

Role Font role key
display heading
prose body
code mono

Rules

🛑 error (6)

colorChoiceroles.colors.mark

  • allowed: snow, ink
  • forbidden: action-blue, hot-pink, signal-green, alert-red, fog, graphite-light

The Epic Games and Epic Games Store wordmarks render in pure monochrome on the live storefront — white-on-Ink in the standard dark chrome and Ink-on-white in inverted contexts. The store's promotional accents (hot-pink for discount stickers, signal-green for free-claim banners, action-blue for inline links) are content affordances, not identity colors; substituting them for the mark fill reads as a co-branded lockup, not as Epic.

forbiddenTreatmentlogo

  • treatments: stretched, rotated, recolored, drop-shadow, gradient-fill, on-busy-photo, outlined

Epic Games' identity is reductive by design — the storefront chrome itself uses no gradient, drop-shadow, or photo-embedded logo treatments. Recoloring, rotating, gradient-filling, or placing the mark on a busy photo conflicts with the brand's deliberate restraint.

colorChoiceroles.colors.primary

  • allowed: snow, ink, graphite-light
  • forbidden: action-blue, hot-pink, signal-green, alert-red

The Epic Games Store's primary action is a white surface with Ink text — observed as the canonical "Save Now / Get / Buy" CTA on the live store. The accent colors (action-blue, hot-pink, signal-green, alert-red) carry links, promotional stickers, free-claim banners, and destructive affordances respectively; substituting any of them for the primary action breaks the store's monochrome chrome grammar.

contrastRatiotext-primary

  • against: background
  • minRatio: 7
  • standard: WCAG-AAA

Snow (#FFFFFF) on Ink (#101014) measures ~19:1 — clears AAA decisively. The monochrome chrome is designed around this high-contrast pairing; consumers should not weaken it.

accessibilityRequirement*

  • standard: WCAG-AA
  • criterion: 1.4.3

WCAG 2.1 Success Criterion 1.4.3 (Contrast Minimum) — Level AA. The monochrome storefront pairs clear AA at the body- text floor with significant headroom; the snow-on-ink pairing (per the contrastRatio rule above) is held to AAA.

compositionConstraintroles.colors.mark

  • pairsWith: ink, snow, graphite, graphite-mid
  • doesNotPairWith: hot-pink, signal-green, action-blue

The Epic Games mark pairs only with the monochrome neutrals — Ink, Graphite, Snow. Placing the mark on the promotional hot-pink, signal-green, or action-blue surfaces reads as a co-branded lockup or sub-brand treatment, not as the parent Epic Games identity.

⚠️ warning (2)

contextRestrictionroles.colors.accent

  • forbiddenContexts: logo, hero-headline, brand-badge, primary-cta
  • allowedContexts: inline-link, focus-ring, active-state

Action-blue (#0078F2) is an inline-link affordance inside the storefront's product chrome — links inside descriptions, focus rings, hover states. It must not appear as headline color, logo fill, or primary CTA — the store's primary CTA is the monochrome snow-on-ink (or ink-on-snow) surface.

enumMembershiptypography.heading.fontWeight

  • allowed: 400, 500, 600, 700

Epic Games' storefront uses Inter at Regular (400), Medium (500), SemiBold (600), and Bold (700) — observed on the live h1 (font-weight: 700) and the body computed font stack. The lighter cuts (100, 200, 300) and heavier cuts (800, 900) are not exercised by the store chrome.

💡 recommendation (1)

fontPairingtypography.display

  • requires: prose
  • minSizeRatio: 1.5

The Epic Games Store uses Inter for both display headlines and body text, distinguished by size and weight rather than two families. Maintain at least a 1.5× display-to- prose size ratio to preserve hierarchy when one family carries both roles.

Provenance

  • Source: https://store.epicgames.com/
  • License: Proprietary — All Rights Reserved
  • Attribution: Epic Games, Inc. — visual identity captured from the deployed stylesheet on store.epicgames.com (html background, Inter font-family declaration, primary and secondary button fills). Epic Games, the Epic Games logo, the Epic Games Store logo, Fortnite, Rocket League, Unreal, and associated marks are trademarks of Epic Games, Inc.
  • Imported: 2026-05-19
  • Notes: Derived from live site CSS at https://store.epicgames.com/ on 2026-05-19; no public Epic Games brand guide located. Epic Games' storefront uses Inter as the declared sans family (--font-family-sans-serif and computed body fontFamily = "Inter, sans-serif"), which is open-source — the inter@1 atom is the exact rendering. assets: [] per the encyclopedia's trademark-redistribution policy. Unreal Engine, also an Epic property, has its own atom (unreal-engine@1) with a distinct visual identity.

Generated by the brand-atoms converter. Source: [email protected] from the encyclopedia.

Components — same template, themed by Epic Games

Every block below renders from the resolved palette + font references on this brand. Swap the brand and the same template re-themes — no per-brand component code required.

Epic Games

A clear hierarchy in Epic Games's typeface

Tertiary heading — supporting structure

Body copy renders in the brand's prose font on the brand's background. Inline links and highlighted phrases pick up the brand's primary and highlight roles. Code spans like brand.references.palette fall back to the monospace face.

A blockquote uses the brand's accent color as its rule. Useful for pulling tagline copy out of running prose.
Bulleted list
  • Bullet markers inherit the brand's primary color.
  • Item spacing reads as a deliberate vertical rhythm.
  • Nested items still resolve to the same primary.
    • Second-level item using the accent.
    • Third bullet wraps cleanly at narrow widths.
Numbered list
  1. Open the brand's resolved spec.
  2. Apply roles to the component template.
  3. Render the surface in the brand's identity.
  4. Audit the output against the typed rules.
Buttons
Callout boxes
Info

Neutral status — provides supplemental context without urgency. Uses the brand's primary as the rule.

Success

Confirms a completed action — palette role success determines the rule color.

Warning

Calls out something that needs attention but isn't an error — palette role warning.

Error

Surfaces a failure that blocks progress — palette role error. Use sparingly.

Table
Role Resolves to Mode
primarybrand color #1light + dark
accentbrand color #2light + dark
warningbrand warninglight + dark
errorbrand errorlight + dark

Atoms

Brand semantic roles

Brand-level role overrides on top of palette-default mappings. Each role resolves to a concrete swatch or font reference.

Colors

accent → action-blue #0078F2
accent-hover → action-blue #0078F2
background-dark → ink #101014
background-light → snow #FFFFFF
border-light → fog-light #D0D0D0
error → alert-red #D8453A
identity → ink #101014
mark → snow #FFFFFF
on-identity → snow #FFFFFF
primary → snow #FFFFFF
primary-hover → fog-light #D0D0D0
success → signal-green #26BBA4
surface-dark → graphite #202024
surface-light → snow-mid #F5F5F5
text-primary-dark → snow #FFFFFF
text-primary-light → ink #101014
text-secondary-light → fog-dark #5A5A5E
text-tertiary-light → fog #A6A6A6
warning → hot-pink #FF1F8A

Typography

code → mono JetBrainsMono Nerd Font
display → heading Inter
prose → body Inter

Palette mode mappings (from epic-games)

Light mode (15 roles)

accent → action-blue
accent-hover → action-blue
background → snow
border → fog-light
error → alert-red
primary → ink
primary-hover → graphite-light
success → signal-green
surface → snow-mid
surface-elevated → snow
text-primary → ink
text-secondary → fog-dark
text-tertiary → fog
warning → hot-pink
warning-hover → hot-pink

Dark mode (15 roles)

accent → action-blue
accent-hover → action-blue
background → ink
border → graphite-light
error → alert-red
primary → snow
primary-hover → fog-light
success → signal-green
surface → graphite
surface-elevated → graphite-mid
text-primary → snow
text-secondary → fog-light
text-tertiary → fog
warning → hot-pink
warning-hover → hot-pink

Rules (9 typed constraints)

error · 6 rules

colorChoice roles.colors.mark
allowed snow, ink
forbidden action-blue, hot-pink, signal-green, alert-red, fog, graphite-light

The Epic Games and Epic Games Store wordmarks render in pure monochrome on the live storefront — white-on-Ink in the standard dark chrome and Ink-on-white in inverted contexts. The store's promotional accents (hot-pink for discount stickers, signal-green for free-claim banners, action-blue for inline links) are content affordances, not identity colors; substituting them for the mark fill reads as a co-branded lockup, not as Epic.

forbiddenTreatment logo
treatments stretched, rotated, recolored, drop-shadow, gradient-fill, on-busy-photo, outlined

Epic Games' identity is reductive by design — the storefront chrome itself uses no gradient, drop-shadow, or photo-embedded logo treatments. Recoloring, rotating, gradient-filling, or placing the mark on a busy photo conflicts with the brand's deliberate restraint.

colorChoice roles.colors.primary
allowed snow, ink, graphite-light
forbidden action-blue, hot-pink, signal-green, alert-red

The Epic Games Store's primary action is a white surface with Ink text — observed as the canonical "Save Now / Get / Buy" CTA on the live store. The accent colors (action-blue, hot-pink, signal-green, alert-red) carry links, promotional stickers, free-claim banners, and destructive affordances respectively; substituting any of them for the primary action breaks the store's monochrome chrome grammar.

contrastRatio text-primary
against background
minRatio 7
standard WCAG-AAA

Snow (#FFFFFF) on Ink (#101014) measures ~19:1 — clears AAA decisively. The monochrome chrome is designed around this high-contrast pairing; consumers should not weaken it.

accessibilityRequirement *
standard WCAG-AA
criterion 1.4.3

WCAG 2.1 Success Criterion 1.4.3 (Contrast Minimum) — Level AA. The monochrome storefront pairs clear AA at the body- text floor with significant headroom; the snow-on-ink pairing (per the contrastRatio rule above) is held to AAA.

compositionConstraint roles.colors.mark
pairsWith ink, snow, graphite, graphite-mid
doesNotPairWith hot-pink, signal-green, action-blue

The Epic Games mark pairs only with the monochrome neutrals — Ink, Graphite, Snow. Placing the mark on the promotional hot-pink, signal-green, or action-blue surfaces reads as a co-branded lockup or sub-brand treatment, not as the parent Epic Games identity.

warning · 2 rules

contextRestriction roles.colors.accent
forbiddenContexts logo, hero-headline, brand-badge, primary-cta
allowedContexts inline-link, focus-ring, active-state

Action-blue (#0078F2) is an inline-link affordance inside the storefront's product chrome — links inside descriptions, focus rings, hover states. It must not appear as headline color, logo fill, or primary CTA — the store's primary CTA is the monochrome snow-on-ink (or ink-on-snow) surface.

enumMembership typography.heading.fontWeight
allowed 400, 500, 600, 700

Epic Games' storefront uses Inter at Regular (400), Medium (500), SemiBold (600), and Bold (700) — observed on the live h1 (font-weight: 700) and the body computed font stack. The lighter cuts (100, 200, 300) and heavier cuts (800, 900) are not exercised by the store chrome.

recommendation · 1 rule

fontPairing typography.display
requires prose
minSizeRatio 1.5

The Epic Games Store uses Inter for both display headlines and body text, distinguished by size and weight rather than two families. Maintain at least a 1.5× display-to- prose size ratio to preserve hierarchy when one family carries both roles.

Provenance

Source
https://store.epicgames.com/
License
Proprietary — All Rights Reserved
Attribution
Epic Games, Inc. — visual identity captured from the deployed stylesheet on store.epicgames.com (html background, Inter font-family declaration, primary and secondary button fills). Epic Games, the Epic Games logo, the Epic Games Store logo, Fortnite, Rocket League, Unreal, and associated marks are trademarks of Epic Games, Inc.
Imported
2026-05-19
Notes
Derived from live site CSS at https://store.epicgames.com/ on 2026-05-19; no public Epic Games brand guide located. Epic Games' storefront uses Inter as the declared sans family (--font-family-sans-serif and computed body fontFamily = "Inter, sans-serif"), which is open-source — the inter@1 atom is the exact rendering. assets: [] per the encyclopedia's trademark-redistribution policy. Unreal Engine, also an Epic property, has its own atom (unreal-engine@1) with a distinct visual identity.