//
// Spline (spline@1.0.0)
// Palette: spline@1.0.0
// Fonts:   heading=inter@1.0.0, body=inter@1.0.0, mono=jetbrainsmono-nerdfont@1.0.0
// Generated by brand-atoms converter — do not edit by hand.
//

import SwiftUI

/// Source-of-truth color swatches from the referenced palette.
public enum BrandSwatch {
    /// Spline Orange — Signature warm orange. Primary brand color — used on the cube mark, the wordmark, primary CTAs, and key interactive surfaces.

    public static let splineOrange = Color(.sRGB, red: 1.0000, green: 0.5451, blue: 0.0784, opacity: 1.0000)
    /// Spline White — Canvas on light surfaces; reversed wordmark fill.
    public static let splineWhite = Color(.sRGB, red: 1.0000, green: 1.0000, blue: 1.0000, opacity: 1.0000)
    /// Spline Black — Near-black body text on light backgrounds — Spline's marketing-page text tone.
    public static let splineBlack = Color(.sRGB, red: 0.0549, green: 0.0549, blue: 0.0627, opacity: 1.0000)
    /// Spline Canvas Dark — Authored dark-mode canvas aligned with the body-text tone.
    public static let splineCanvasDark = Color(.sRGB, red: 0.0549, green: 0.0549, blue: 0.0627, opacity: 1.0000)
    /// Spline Surface Light — Authored panel surface for light mode.
    public static let splineSurfaceLight = Color(.sRGB, red: 0.9608, green: 0.9608, blue: 0.9686, opacity: 1.0000)
    /// Spline Surface Dark — Authored elevated surface on dark mode.
    public static let splineSurfaceDark = Color(.sRGB, red: 0.1176, green: 0.1176, blue: 0.1333, opacity: 1.0000)
    /// Spline Text Secondary — Authored secondary text — neutral mid-gray on light canvas.
    public static let splineTextSecondary = Color(.sRGB, red: 0.4196, green: 0.4196, blue: 0.4510, opacity: 1.0000)
    /// Spline Text Tertiary — Authored tertiary / muted text.
    public static let splineTextTertiary = Color(.sRGB, red: 0.6157, green: 0.6157, blue: 0.6588, opacity: 1.0000)
    /// Spline Orange Hover — Authored softer Spline Orange for hover / active states.
    public static let splineOrangeHover = Color(.sRGB, red: 1.0000, green: 0.6510, blue: 0.2510, opacity: 1.0000)
}

/// Semantic color roles for light mode.
public enum BrandLight {
    public static let background = BrandSwatch.splineWhite
    public static let surface = BrandSwatch.splineSurfaceLight
    public static let surfaceElevated = BrandSwatch.splineWhite
    public static let textPrimary = BrandSwatch.splineBlack
    public static let textSecondary = BrandSwatch.splineTextSecondary
    public static let textTertiary = BrandSwatch.splineTextTertiary
    public static let primary = BrandSwatch.splineOrange
    public static let primaryHover = BrandSwatch.splineOrangeHover
    public static let accent = BrandSwatch.splineOrange
    public static let accentHover = BrandSwatch.splineOrangeHover
    public static let warning = BrandSwatch.splineOrange
    public static let warningHover = BrandSwatch.splineOrangeHover
    public static let error = BrandSwatch.splineOrange
    public static let success = BrandSwatch.splineOrange
}

/// Semantic color roles for dark mode.
public enum BrandDark {
    public static let background = BrandSwatch.splineCanvasDark
    public static let surface = BrandSwatch.splineSurfaceDark
    public static let surfaceElevated = BrandSwatch.splineSurfaceDark
    public static let textPrimary = BrandSwatch.splineWhite
    public static let textSecondary = BrandSwatch.splineTextTertiary
    public static let textTertiary = BrandSwatch.splineTextSecondary
    public static let primary = BrandSwatch.splineOrange
    public static let primaryHover = BrandSwatch.splineOrangeHover
    public static let accent = BrandSwatch.splineOrange
    public static let accentHover = BrandSwatch.splineOrangeHover
    public static let warning = BrandSwatch.splineOrange
    public static let warningHover = BrandSwatch.splineOrangeHover
    public static let error = BrandSwatch.splineOrange
    public static let success = BrandSwatch.splineOrange
}

/// Brand-level color role overrides.
public enum BrandColor {
    public static let identity = BrandSwatch.splineOrange
    public static let onIdentity = BrandSwatch.splineWhite
    public static let primary = BrandSwatch.splineOrange
    public static let primaryHover = BrandSwatch.splineOrangeHover
    public static let accent = BrandSwatch.splineOrange
    public static let accentHover = BrandSwatch.splineOrangeHover
    public static let success = BrandSwatch.splineOrange
    public static let warning = BrandSwatch.splineOrange
    public static let error = BrandSwatch.splineOrange
    public static let backgroundLight = BrandSwatch.splineWhite
    public static let backgroundDark = BrandSwatch.splineCanvasDark
    public static let surfaceLight = BrandSwatch.splineSurfaceLight
    public static let surfaceDark = BrandSwatch.splineSurfaceDark
    public static let textPrimaryLight = BrandSwatch.splineBlack
    public static let textPrimaryDark = BrandSwatch.splineWhite
}

/// Typography family names by brand role.
public enum BrandFont {
    /// Inter (inter@1.0.0)
    public static let heading = "Inter"
    /// Inter (inter@1.0.0)
    public static let body = "Inter"
    /// JetBrainsMono Nerd Font (jetbrainsmono-nerdfont@1.0.0)
    public static let mono = "JetBrainsMono Nerd Font"
}
